As you put Skill Points into each weapon type it will increase the damage of a character’s attacks along with adding abilities and spells to their roster of moves. Skill Points can be used to increase a characters expertise in a weapon type and a select trait for each character. When you level up you get the typical stat boost, but you also gain Skill Points. It’s hard not to laugh the first time you get the status effect of dancing and actually seeing your character dance around while enemies attack. Thankfully the lighthearted approach to the game spices up the combat a bit. Those who are lazy during combat also have the ability to set strategies for their partners to follow, so instead of giving commands yourself on all the characters you can just control the main character. There is also a “Psyche” command that allows you to forfeit a turn in order to power the next attack made by that character and while it helped in some fights most of the time it remained unused. When it comes to strategy it amounts to just casting buffs, keeping your party in healthy condition with cure spells and laying waste to enemies. It’s your bare basic attack, spells, abilities and items. There are no tricks to it or any special hooks. Just like the story for Dragon Quest VIII, the battle system is a typical old school affair with a very basic turn based system. Occasionally the main character shows facial expressions to get across a emotion, but facial expressions just don’t cut it in a story heavy RPG. While I understand this is probably for appealing to fans of the series, it makes some of the conversations awkward and really takes a layer out of the story when the main character just kind of stares at everyone. The main character, like other Dragon Quest games, does not speak at all. Most of the characters are interesting, but a few fall a bit flat. The jokes are consistent and most of them are legitimately funny, but there are some that miss a bit. It’s the classic story of good vs evil and while that may sound boring the game presents itself in a very lighthearted and humorous way. While the story evolves a little bit along the way, there isn’t much that will sweep you off your feet. These three survivors decide to track down the evil jester in order to restore their kingdom and themselves to normal. After the jester leaves the only people left still alive are the King of Trodain, who has been changed into a monster, the princess of Trodain, who has been changed into a horse, and You, the hero that you name yourself that was mysteriously unaffected by the curse. He then uses the staff to curse the kingdom and its inhabitants. The jester infiltrates Trodain and steals a staff within the royal castle that gives him immense dark power. Can Dragon Quest VIII stand out in the sea of PlayStation 2 Role Playing Games? Or is it just another RPG?ĭragon Quest VIII features a very simplistic plot that involves a evil jester and the Kingdom of Trodain. Enter Dragon Quest VIII the (obviously) eighth entry in the numbered Dragon Quest series and the latest to be released in North America and Europe. Considering the titles sells boat loads in Japan and always gets lots of praise, I figured it was about time for me to check out a title in the main series. Dragon Quest is one of the series I’ve always meant to get around to playing but never have except for the on rails hack and slash spin off Dragon Quest Swords.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |